#include "fxcc/core/graph/common/AnimationControllerMap.h"
#include "fxcc/core/graph/common/ActorLoader.h"

using namespace fxcc::graph::common;

bool AnimationControllerMap::OnLoad()
{
	ActorLoader loader;
	m_Inst = loader.LoadActor(m_Path);
	return m_Inst.get();
}
